Spell
NormalCross Attack
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3083
Target 2 face-up Attack Position monsters you control with the same ATK; this turn, one of them can attack your opponent directly and the other cannot attack.
Cross Attack — Power Evaluation
Final Score: 29 ± 8 · Confidence: Low
- Intrinsic: 29 · Deck: — · Meta: provisional
- Primary role: Utility · Secondary: Board breaker
Why it scores here
Cross Attack converts two face-up Attack Position monsters with equal ATK into one direct-attack permission this turn, and it does nothing else. Its score comes from the card text alone, because no decks, combos or guides were supplied, so confidence is Low. The card is a -1 spell with no return, no opponent interaction and no material value; its cheap, unrestricted deckbuilding is the main thing that lifts it above the floor.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 20 | Needs two face-up Attack Position monsters with the same ATK already on the field, which is a conditional requirement with no searcher or recovery route in the evidence (verified from card text; no deck or combo stats). |
| Combo & Conversion | 25 | Its only output is a single direct-attack permission for one targeted monster and a no-attack clause for the other, with no board building in the text (verified from card text; no combo examples). |
| Resource Economy | 20 | A normal Spell that spends itself to do one thing, with no draw, search or GY recursion in the text (verified from card text). |
| Effect & Interaction | 5 | No negation, removal or hand-trap effect is present in the text (verified from card text). |
| Material Utility | 0 | It is a Spell and cannot serve as material, so this axis is zero by construction (verified from card type). |
| Resilience & Flexibility | 20 | A single-use Spell whose effect is one-shot and turn-bound, with no redundancy or multi-turn presence (inferred from card text). |
| Deck-Building Efficiency | 85 | Normal Spell, legal in all four listed formats, with no garnet, lock or self-restriction in the text; 3 copies assumed (verified from card text and formats; banlist token absent). |
Calculation
Weight profile: Utility / no clear role (default); no secondary blend applied because no secondary weights are defined for scoring. Intrinsic ≈ 29, Deck ≈ —, Meta = provisional. Modifiers: none. Final formula: Intrinsic only (no decks and no combos; Final = Intrinsic, provisional)
Strengths
- Cheap to run: a normal Spell with no garnet, lock or self-restriction in the text
- Grants one direct-attack permission to a targeted monster this turn
Weaknesses
- Requires two face-up Attack Position monsters with identical ATK before it does anything
- Costs one card with no draw, search or recovery in the text
- Provides no opponent interaction and cannot be used as material
Counters / choke points
- Spell negation of the card (inferred from card type; no interaction data)
- Removal or ATK changes on either targeted monster before resolution (inferred from text; no interaction data)
Best use
Situational direct-attack enabler for decks that already field two equal-ATK monsters. Suggested copies: 1.
Evidence & gaps
- Verified: Spell Card type and Normal race from card data; Effect: target 2 face-up Attack Position monsters you control with the same ATK; one may attack directly this turn and the other cannot attack; Formats listed: TCG, OCG, MasterDuel, DuelLinks
- Inferred: Role is a situational direct-attack enabler, based on the effect text alone; Counters are generic Spell and ATK-change interaction, not measured in any sample
- Data gaps: no decks supplied — deck/synergy signals unavailable no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






